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Barrett James

July 6, 2016

The Renaissance Dog is good at a little bit of everything.

In a world of helicopter parents and the relentless pursuit of perfection, it is easy to discount the value of a steady performance. Barrett James is a Renaissance Dog, which means he is good at a little bit of everything. Although his performance in the different games may vary, overall Barrett James showed accomplished social skills and solid independent problem solving. Rather than being a specialist with a single expertise, Barrett James is a generalist. While others focus on the proverbial tree, Barrett James can see the entire forest.

The Dognition Profile

Usually, when you get test results, you see a score that means you either passed or failed. To compare your results to someone else, you see who got the higher score. This is why your dog didn't take a test. Instead, you played a series of games together - and when you play a game there is more than one way to win. Success often comes from playing to your strengths.

There has recently been a revolution in how we think about intelligence. The Dognition Profile is based on this cutting-edge field called cognitive science. Cognition is the study of how the mind works and draws on many scientific disciplines, from psychology to computer science to neuroscience.

By studying animals, cognitive scientists have made three important discoveries:

Animals use many types of cognition to survive (learning skills from others, remembering the location of food, inferring the solution to a new problem or deceiving others during competition).

Different animals rely on different cognitive strategies. Asking if a crow is more intelligent than a dolphin is like asking whether a hammer is a better tool than a saw. Each animal has strategies to solve a unique set of problems.

Just because an animal tends to use a certain strategy to solve specific problems doesn't mean he or she will always apply that strategy to all types of problems. Animals rely on a toolbox of strategies that depend on a variety of factors. Dognition gives you insight to the most significant tools that your dog will use on a daily basis to interact with you and the world.

Based on these findings, the Dognition Profile looks at five cognitive dimensions. Rather than counting correct and incorrect answers, the Dognition Profile identifies your dog's cognitive style, and the strategies he relies on to solve a variety of problems. Using this revolutionary new science, the Dognition Profile will give you an unprecedented window into the workings of Barrett James's mind and reveal his particular genius.

Cognitive Dimensions

Individualistic
Bonded
Self-Reliant
Collaborative
Trustworthy
Wily
Present-Minded
Retrospective
Impulsive
Logical
Empathy • Reading and responding to the emotions of others
Communication • Using information from others to learn about the environment
Cunning • Using information from others to avoid detection
Memory • Storing past experiences to make future choices
Reasoning • Inferring the solution to new problems

EMPATHY

Barrett James's empathy scores were off the charts. Empathy is the ability to feel what someone else is feeling. Humans are extremely empathetic; it is one of our best qualities. Empathy is not something we are taught; it is present even in young children, growing and strengthening as we get older.

Researchers have recently suggested that other animals also have empathy, or at least a basic form of empathy. If this is true, dogs are an ideal place to look. Humans and dogs go back thousands of years - enough time for the bond between us to develop into something special.

You may be interested to know: initial results seem to suggest that large dogs like Barrett James are generally more bonded than small dogs. If most dogs are bonded to their owners, Barrett James absolutely adores you.

Individualistic
Bonded

Playing and interacting with your dog like you did in the Dognition games increases your oxytocin, the hormone responsible for feelings of pleasure, bonding, and affection.

Yawn Game

It is quite impressive that, during a limited amount of time, Barrett James yawned when you yawned. Humans laugh when we see someone laughing, and we cry when we see someone in distress. Our ability to "catch" the emotions of others is called emotional contagion. A common form of emotional contagion is yawning. If you see, hear or even think about someone yawning, you will probably feel an irresistible urge to yawn. Contagious yawning is related to empathy scores in adults.

If Barrett James could take a human empathy test, he would probably score quite high! So far, only a few species besides humans have been shown to contagiously yawn. Although dogs may yawn when they are stressed, they also yawn socially. Contagious yawning has been seen in dogs, but not all dogs yawn. It looks like Barrett James is one of the empathetic ones.

Recent studies have shown that dogs only catch yawns from humans, not other dogs.

Eye Contact Game

Dogs can even be better than aspirin. Children in a hospital reported that their pain was four times less when they played with a dog than when they spent the same time relaxing.

In this game, you timed how long Barrett James held your eye contact. Before babies can hug or speak, they use eye gaze to bond with their mothers. Research with dogs has shown that a similar phenomenon may happen with owners and dogs. Owners whose dogs stared at them for longer had significant increases in the hormone oxytocin. Oxytocin, also known as the "hug hormone," is related to feelings of bonding, pleasure and affection.

Judging by the extraordinary length of time Barrett James spent gazing soulfully into your eyes, you probably often find him staring at you for no reason. You might wonder if Barrett James is trying to tell you something, like he is hungry, needs to go to the bathroom or has an opinion on what to do over the weekend. But Barrett James may not want or need anything - he may be just hugging you with his eyes.

COMMUNICATION

Communication is the foundation of many relationships, including our relationship with dogs. It's easy to take for granted that our dogs seem to read us like a book, but this ability is rare in the animal kingdom. Of all the species that have been studied, dogs are the champions at using our communicative gestures. Even chimpanzees, who are one of our closest living relatives, do not rely on human gestures as much as dogs do. Instead, chimpanzees try to figure out these types of problems on their own. Dogs are more like human infants who start using gestures as they begin learning language.

It looks like Barrett James tended to switch back and forth between collaborative and self-reliant strategies. Sometimes he followed your communicative gestures, but sometimes he chose to ignore them. This could be because Barrett James either struggles to read your cues, or because there was a treat in both places and Barrett James didn't feel the need to look to you for help.

Self-Reliant
Collaborative

Arm Pointing

Although the pointing game may have seemed simple, the skills it requires are quite specialized. Dogs are one of the only animals that rely on human gestures - but even among dogs there is variation. Some dogs are more like infants and rely heavily on our communicative gestures, while other dogs are more like chimpanzees and try to solve problems on their own without our help. Barrett James seems to use a mixed strategy. Because Barrett James could see food in both places, he didn't really need your help, but occasionally chose to follow your gestures anyway.

Did you know that, on average, dogs can start following a human point as young as 6 weeks old?

Foot Pointing

Many dogs tend to ignore unintentional cues from humans. The most effective way to communicate is to call the dog's name, make eye contact, then point and look in the direction of the object.

Just like in the hand pointing game, Barrett James thought he had better cover all his bases by sometimes choosing the treat you pointed at and sometimes striking out on his own.

Barrett James probably does not see you point with your foot very often, so this game was a way of seeing how flexibly Barrett James can read new gestures. Giving animals a new version of a problem they have seen before is a common tactic used to reveal what strategy they are using to solve a problem.

Although Barrett James did not follow you every time, he may have sensed your communicative intent, and would probably not need much practice to start using a range of new gestures.

CUNNING

In the Cunning games, you placed a treat in front of Barrett James and let him know not to take the treat. You then showed Barrett James three different attentional states -- watching, turning your back, and covering your eyes.

In order to be at either end of this cognitive dimension, trustworthy or wily, Barrett James must show that he can tell when you are looking, and use this information when deciding when to go for the treat. In this case, Barrett James's decision did not change no matter which attentional state you presented; he waited roughly the same amount of time in each trial.

This doesn't mean that Barrett James can't be trusted, it just shows us that there are other internal factors influencing Barrett James's decision.

You can be a proud parent here - Barrett James is an extremely obedient dog. When you put the treat in front of him, it did not matter if you were looking or not; Barrett James waited patiently until you released him before he took the treat.

You might wonder what effect training has on this dimension. Cognition is not a product of nature or nurture. It is a combination of both. Just because dogs have been trained not to take a treat when their owners tell them not to, does not mean those dogs will never take a treat, especially when they see that the odds are in their favor. In fact, many well-trained dogs are not above sneaking a delicious morsel off the coffee table if they see their owners are not paying attention.

Barrett James is a rare dog who not only obeys your command, but who also wants to please you so much that he will resist temptation - whether you are paying attention or not.

Trustworthy
Wily

When it comes to begging, dogs prefer to be sure you're paying attention. In one study, dogs preferred to beg from a person who was looking at them rather than someone wearing dark sunglasses.

MEMORY

Barrett James has an amazing working memory, which is a type of memory that allows your dog to keep information in mind for a few minutes and mentally manipulate it. This may sound simple, but working memory is crucial for any kind of problem-solving. In humans, working memory has been found to correlate with skills in learning, math, reading, and language. Researchers have even found some evidence that in children, working memory is more predictive of academic success than IQ.

In these memory games, Barrett James had to understand that the treat continued to exist, even though it had disappeared from view. In the wild, this ability is essential. Animals have to keep track of mates, predators, and prey that might disappear momentarily behind a bush or a rock.

If Barrett James is an avid fetch player, you've probably noticed that no stick or ball escapes for long. Barrett James skillfully searching for an object that has briefly disappeared is a perfect example of him using his working memory to solve a problem.

For Barrett James, out of sight is definitely not out of mind.

Present-Minded
Retrospective

Most dogs can remember their mothers even if they haven't seen them for two years. However, they can't remember their brothers and sisters after a similar separation.

Memory versus Pointing

In this game, Barrett James saw you put the treat under one cup, but point to the other cup. Barrett James preferred to rely on the information in his working memory rather than what you pointed to. Even though you gave Barrett James misleading information, he remembered where the treat was and chose to ignore you. This shows an independent thinker; you should be aware that in other situations Barrett James might not listen to you if he thinks you are wrong.

Despite being genetically similar, dogs and wolves make opposite choices in this game. This difference may be behind why we love dogs so much.

Memory versus Smell

Since dogs have such a keen sense of smell, you may have been surprised that after you switched the cups, Barrett James used his memory over his sense of smell. He went to where he remembered seeing the treat hidden, rather than sniffing out where the treat was.

Because a dog's nose can sniff everything from narcotics to cancer, whenever we run a study where we hide a treat under one of two cups, the first question people always ask is, "Can't my dog just smell the food under the cup?" It was certainly our first question, but extensive research by half a dozen independent research groups has concluded that dogs do not rely on their sense of smell to find the food in these games.

If dogs were using smell, they would go directly to the cup with the hidden food. In fact, these studies found that dogs only choose the correct cup around half the time - which means they are guessing. Dogs do have an excellent sense of smell and can probably detect food if allowed to sniff both cups before choosing. But when you study their first choice, they cannot localize the food to a specific cup from a distance of six feet away.

One study found that to successfully track a person's direction of travel, tracking dogs need at least five sequential footsteps.

Delayed Cup Game

This game was a perfect demonstration of Barrett James's excellent working memory. After you hid the treat Barrett James had to retain the information for up to two and a half minutes before making a choice.

This skill comes in handy in the wild. Feral dogs tend to be endurance hunters, slowly wearing down their prey. During the chase, the prey may not always be in direct sight, and feral dogs have to remember where their prey was last seen and predict where they might reappear.

In these kinds of memory games, most cats quickly start to forget where an object is after only 10 seconds, while most dogs are still able to show success for up to 4 minutes.

REASONING

Barrett James is the kind of dog that likes to see all the pieces before he solves the puzzle. Reasoning is the ability to solve a problem when you can't see the answer and have to imagine the solution.

Barrett James scored more towards the impulsive end, which means he doesn't get caught up in the details - especially details that aren't right in front of him. There is no shame in this. The reasoning games are the most difficult in the Assessment and most dogs find them extremely challenging.

From Barrett James's performance in the Communication dimension, he relies on you for help when making decisions. He obviously sees you as his best bet when solving a problem.

Impulsive
Logical

Some studies show dogs are better at solving complex puzzles when humans are not around. When humans are around, dogs look to us for help rather than solving it themselves.

Inferential Reasoning Game

Ravens and crows have been shown to have incredible reasoning abilities that surpass dogs, and even rival some human children. But when it comes to being our best friends, dogs still take the cup.

This was probably the most difficult game, and Barrett James's performance was excellent. In this game, we presented Barrett James with a problem and you provided some, but not all, of the information needed to solve it. When you showed Barrett James the empty cup, you were providing indirect information on where the treat was - he had to make an inference that because that cup was empty, the treat must be in the other cup.

Just because Barrett James did not choose the cup with the reward, it doesn't mean that he failed. In fact, this shows a strongly cooperative nature. By lifting up the empty cup, you were actually drawing attention to it, and Barrett James preferred to choose this cup over the other. Barrett James views you as a cooperative partner and assumed that you were trying to help him by showing him the correct cup.

Physical Reasoning Game

Barrett James did seem to understand the principle of solidity - that one solid object cannot pass through another - at least some of the time.

Although this might have seemed like a simple game, it was actually quite complicated. First, Barrett James had to infer that you hid a treat (since Barrett James didn't actually see you hide it). Then he had to understand enough of the physical world to infer that a piece of paper at an angle indicated that the treat was hidden behind it. It is impressive that Barrett James figured out the answer as often as he did.

Even though many dogs may struggle with physical properties like gravity, this doesn't stop them from thoroughly enjoying a game of fetch.

Next Steps

We hope you've enjoyed reading Barrett James's Dognition Profile and feel that you've gained perspective on how he sees the world!

You can easily share Barrett James's Profile snapshot, letting your friends find out what you've learned about him!

You can also download and email or print Barrett James's profile report any time from your portal.

Of course, these five cognitive dimensions are only part of the picture; the magic of your relationship with Barrett James is how you spend your time together. To that end, a Dognition membership gives you on-going games and tips that will help provide even more insight into what makes Barrett James tick and how to act on that information.

As a member, each month you'll receive:

  • A new game that will shed light on another aspect of how Barrett James thinks and sees the world.
  • Tips and activities prepared for Barrett James from canine training experts, based on how Barrett James sees the world.
  • Exclusive offers from Dognition partners, including brands such as Kong and Purina ONE.
  • New findings about how all dogs think and how Barrett James's strategies compare.
At the same time, by subscribing to Dognition you and Barrett James are contributing to the world's knowledge about all dogs. This allows us to tackle fresh questions -- how do certain breeds think compared to others? To what extent do memory skills decline by age? Are female dogs any more empathic than male dogs? And many more.

What questions would you like answered? We'd love to hear any feedback from you on that or anything else related to Dognition. Contact us any time at hello@dognition.com.

Woof!

The Dognition Team



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